You’re Miro, looking downfield from behind center. Call a play, then tap the receiver marked OPEN to throw, or tap Miro to tuck it and run. Jovias, in gold, is your fastest receiver, and Gabe, his strong, athletic brother, blocks for Miro. Score more than the other team in 4 quarters. Every catch to a numbered receiver unlocks one of Miro’s real answers.
How to play
Goal: lead Miro through 4 quarters and outscore the other team.
Call a play. Quick Slants are safe with a short gain. Four Verticals are risky with a big gain. Play Action freezes the defense for a second. QB Power lets Miro run it. Gabe’s Cannon puts Gabe at quarterback: he throws it and every catch gains 6 extra yards.
Throw. Tap a receiver to throw to him. Look for the green OPEN tag. If a defender is closer to the ball than your receiver, the pass gets broken up.
Or run it. Tap Miro to tuck the ball and run. Drag or tap left and right to make defenders miss. Gabe, Miro’s 6’2” athletic brother, leads the way and pancakes defenders: 2 on QB Power, 1 when Miro keeps it.
Score. Move the ball 75 yards for a touchdown. Every play takes time off the clock, and when it hits 0:00 the quarter ends and the other team gets a turn to score.
Jovias is the receiver in gold with a J. He runs track, he’s the fastest player on the field, he gets open more often and he gains 10 extra yards on every catch.
Receivers wearing numbers 1 to 10 with a glowing red ring unlock one of Miro’s real answers when they make a catch.
Win it in the 4th quarter to see the game-winner celebration.
On a computer, click instead of tapping. Press P or the Pause button to take a break.
12 levels: run from zombie Grumbles, save the coaches, the baseball team and the kids, throw the winning pass, battle bats and vampires through a dark forest, a volcano and a haunted graveyard, warp through a future city, beat a giant desert snake, collect bonus tokens at the oasis, survive a safari and solve the pyramid. Vero Elecktra the fairy godmother, Jovias, Gabe, Dex, Ronnie Bot, Nova and the AI agents have Miro’s back. Tap or drag to run, tap a monster to throw, tap TAG for a teammate. On a computer: arrow keys or WASD to run, space to throw, T to tag in, P to pause.
How to play
Goal: clear all 12 levels for a luau, then Miro’s big draft day celebration.
Run: tap or drag where you want Miro to go. On a computer, use the arrow keys or W A S D.
Throw: tap a zombie grumble to throw a football at it. On a computer, press the space bar to throw at the closest one. Every hit turns a grumble into a fan.
Lives: you get 5 lives every level. If a grumble touches Miro, you lose one. Run out and you retry the level.
Saving your spot: the game remembers your level, so you can come back later and continue.
Jovias: Miro’s brother runs track and he’s super fast. Every few seconds he sprints in to hand off the relay: triple footballs and extra speed for 6 seconds. Regular zombies and bats he runs through become fans.
Gabe: Miro’s brother, 6’2” and a strong, athletic quarterback. Every so often he charges in, and when he reaches Miro he slams the ground with a GABE SMASH that turns every Grumble close by into a fan, even the big Grumbles and vampires. After the smash he sticks around for a couple of seconds firing footballs at the closest Grumbles.
Vero Elecktra: the fairy godmother flies in with gifts: shields, power-ups and extra lives. When Miro is down to his last life she swoops in to rescue him, and she shares advice between levels.
Tag in: tap the TAG button (or press T) and a teammate jumps in for 7 seconds: Dex with hockey slap shots, Ronnie Bot with volleyball spikes and Nova with baseball home runs.
AI agent: the little drone next to Miro points the way to the next goal and gives tips.
Rewards: collect coins, trophies, championship rings, jerseys and keys to new homes.
Refuel trivia: when the fuel bar runs out, pick a snack. Healthy food gives a speed boost and coins. Junk food won’t stop Miro from winning, but it slows him down for a bit.
The Stadium: save the 3 coaches, then run to the exit. Run past the cheerleaders for a speed boost.
The Baseball Field: save all 4 players, then hit the exit. Red-eyed runners are fast.
JRG Property Management: grab ice cream from the truck and bring it to the 4 kids, then exit. Big grumbles take 3 hits.
Championship Night: survive 25 seconds, then tap your open teammate to throw the winning pass.
The Dark Forest: save the 3 townspeople and the princess, then run into the castle. Vampires take 2 hits and dash at you.
The Volcano: turn 15 vampires and bats into fans.
The Haunted Graveyard: turn 20 grumbles, bats and vampires into fans to start the luau.
Future City: flying cars, spaceships and warp portals. Step into a portal (or get in trouble) to warp to a new world and grab tools. The robots can warp too. Turn 18 of them.
The Desert Snake: grab FIRE orbs and throw fireballs at the giant snake. Each hit stuns it so Miro can ride it.
The Oasis: bonus round with no monsters. Collect 20 tokens and bonus lives, then get advice from Vero Elecktra.
The Safari: lions, tigers and bears! Hop in Imani’s jeep to zoom away. Calm 12 animals, then run to the pyramid gate.
The Pyramid: find 4 ancient artifacts, solve their clues and open the treasure chamber to win big. Then it’s luau time and Miro’s draft day.
Press P or the Pause button anytime you need to step away.
Level 1 of 7 · Lives ♥♥♥♥♥ · Fans 0
Halloween edition
Zombie Land
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Enjoying Zombie Land? Support Miro’s games. All proceeds go to his football journey.
Aliens landed in the desert and only one QB can stop them. Throw footballs to knock down alien ships and glowing ships, jump into a black hole to warp out the other side, and catch the relay from his brother Jovias, who runs track and is super fast, for triple footballs, while his athletic brother Gabe smashes every alien close by. Saving the human race, one football at a time. Level 2 takes you back to 1984. Tap or drag to run, tap an alien to throw. On a computer: arrow keys or WASD to run, space to throw, P to pause.
How to play
Goal: beat all 3 levels and save the human race, one football at a time.
Run: tap or drag where you want Miro to go. On a computer, use the arrow keys or W A S D.
Throw: tap an alien ship to throw a football at it. On a computer, press the space bar to throw at the closest one.
Black holes: run into a black hole and Miro pops out of the matching one (same color ring) on the other side. Gray alien ships that fly into a black hole get sucked in and count as knocked down.
Jovias: Miro’s brother runs track and he’s super fast. Every few seconds he sprints in to find Miro and hands off the relay: triple footballs and extra speed for 6 seconds. He also knocks out ships he runs through and blocks alien blasts. Watch the corner for “Jovias in 3, 2, 1.”
Gabe: Miro’s brother, 6’2” and a strong, athletic quarterback. Every so often he stomps in and slams down a GABE SMASH that knocks out every ship close by and wipes out alien blasts. On the Mothership level he also launches a power throw worth 3 hits. Gabe is a quarterback too, so after the smash he sticks around for a couple of seconds firing footballs at the closest aliens.
Glowing ships: they take 2 hits, dash at Miro and fire green blasts. Dodge the blasts. Black holes can’t pull them in.
Lives: 5 per level. Getting hit by a ship or a blast costs one.
Desert Landing: knock down 12 alien ships.
Glow Storm: save the 4 hikers being beamed up, then run to the bunker.
The Mothership: hit the giant ship 30 times while dodging its blasts. It gets angrier as its health bar drops.
Press P or the Pause button anytime you need to step away.
Level 1 of 3 · Lives ♥♥♥♥♥
New game
Alien Invasion
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Enjoying Alien Invasion? Support Miro’s games. All proceeds go to his football journey.
All of Miro’s games are free. Join the Players Club to save your best scores, get on the monthly leaderboards and be eligible for prizes.
Playing as
Your best score each month goes on the leaderboard automatically.
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Prizes
Each month, top players on the leaderboards win prizes. Prizes and winners are announced here and on @m.irrooo.
This month’s prize:Coming soon
Free to play, no purchase needed. Winners are confirmed by Miro’s family before prizes go out, and players under 18 need a parent’s OK to claim a prize.
Support Miro’s games
Play. Share. Support.
Enjoying Four Quarters, Zombie Land and Alien Invasion? You can support Miro’s games with a tip of any size. All proceeds go to Miro’s football journey, including football camps, travel and other costs.
Walk the green brick road through JRG Entrepreneurship City with Miro and his teammates, turn the Grumbles into fans and reach the castle by the ocean.
Miro has been chasing this since he was a kid. From kindergarten graduation in 2015 to taking snaps as a quarterback today, he’s stayed hungry and kept getting better.
He shows up to camps to compete, learns from every rep, and carries one simple message onto the field: bet on me.
JRG Property Management LLC is proud to support Miro on and off the field. JRG builds and manages homes, supports communities and believes in betting on people who put in the work.
Sign Miro’s yearbook, leave him a message for his senior year, or add a photo of you with Miro. Once Miro’s family approves a signature, it goes into his yearbook below for everyone to see. Tap the arrows to flip through the pages.
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Partner with Miro
Recruiting, NIL partnerships, appearances and media requests all go through Miro’s family.